Playstyle
37 games
Playstyle radar
37 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
26
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
19
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
37 gamesFarmingStart here
CS / min
6.1 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
0.8 vs 2.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
Gold / min
358 vs 413 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Epic monsters / game
1.1 vs 0.7
76 of 100 against top laners, and it matters: the better half of Diamond top laners wins 67% of games, the other half 31%.
Time spent dead
9% vs 12%
76 of 100 against top laners, and it matters: the better half of Diamond top laners wins 62% of games, the other half 33%.
Deaths / min
0.18 vs 0.22
73 of 100 against top laners, and it matters: the better half of Diamond top laners wins 65% of games, the other half 30%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 65 of 100, built on 9% time spent dead and 0.19 deaths a minute. Farming trails at 17, with 51.7 CS at 10 min.
Among top laners
Diamond top laners with above-median CS a minute win 55% of games; below it, 40%.
In your wins 4.9, in your losses 5.9 · 22W 15L
Diamond top laners with above-median solo kills a game win 58% of games; below it, 41%.
In your wins 0.8, in your losses 0.6 · 22W 15L
Diamond top laners with above-median gold a minute win 66% of games; below it, 30%.
In your wins 368, in your losses 334 · 22W 15L