Playstyle radar
14 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
73
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
14 gamesFarmingStart here
CS / min
6.3 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
51.0 vs 66.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Survivability
Deaths / min
0.27 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Objective damage / min
792 vs 424
100 of 100 against bot laners, and it matters: the better half of bot laners wins 79% of games, the other half 21%.
Epic monsters / game
2.0 vs 1.3
90 of 100 against bot laners, and it matters: the better half of bot laners wins 76% of games, the other half 33%.
Kills / min
0.33 vs 0.25
78 of 100 against bot laners, and it matters: the better half of bot laners wins 68% of games, the other half 32%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, objectives leads at 79 of 100, built on 2.0 epic monsters a game and 584 objective damage a minute. Farming trails at 39, with 41.4 CS at 10 min.
Among bot laners
bot laners with above-median CS a minute win 59% of games; below it, 41%.
bot laners with above-median CS at 10 min win 56% of games; below it, 44%.
bot laners with fewer deaths a minute than the median win 69% of games; with more, 31%.