Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
last 60season116 games
What to work on
60 gamesDamageStart here
Damage / min
604 vs 720 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.6 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.72 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
First blood rate
21% vs 7%
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 60% of games, the other half 52%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 67 of 100, built on 0.18 deaths a minute and 9% time spent dead. Damage trails at 34, with 691 damage a minute.
Among junglers
Master+ junglers with above-median damage a minute win 63% of games; below it, 42%.
This season, in your wins 762, in your losses 673 · 62W 54L
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 7.1, in your losses 6.9 · 62W 54L
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.97, in your losses 0.85 · 62W 54L