Playstyle radar
30 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
30 gamesVisionStart here
Wards cleared / game
2.3 vs 3.1 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Vision score / min
0.58 vs 0.69 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Turret plates / game
11.8 vs 9.3
90 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 83% of games, the other half 26%.
Objective damage / min
635 vs 473
89 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 81% of games, the other half 23%.
Gold / min
546 vs 497
87 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 74% of games, the other half 30%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 66 of 100, built on 0.19 deaths a minute and 9% time spent dead. Vision trails at 30, with 0.76 vision score a minute.
Among bot laners
Master+ bot laners with above-median wards cleared a game win 57% of games; below it, 49%.
Master+ bot laners with above-median vision score a minute win 56% of games; below it, 49%.