Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
31
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
last 60season158 games
What to work on
60 gamesObjectivesStart here
Turret plates / game
7.6 vs 9.1 typical
Push for plates after a won trade instead of resetting.
Aggression
Solo kills / game
0.4 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Wards cleared / game
2.1 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Time spent dead
9% vs 10%
71 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 63% of games, the other half 33%.
Deaths / min
0.19 vs 0.23
71 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 66% of games, the other half 29%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 66 of 100, built on 0.20 deaths a minute and 9% time spent dead. Damage trails at 30, with 20% team damage share.
Among bot laners
Diamond bot laners with above-median turret plates a game win 78% of games; below it, 19%.
This season, in your wins 11.9, in your losses 4.4 · 70W 88L
Diamond bot laners with above-median solo kills a game win 54% of games; below it, 42%.
This season, in your wins 0.6, in your losses 0.5 · 70W 88L
Diamond bot laners with above-median wards cleared a game win 52% of games; below it, 44%.
This season, in your wins 2.6, in your losses 2.3 · 70W 88L