Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
17
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
last 60season143 games
What to work on
60 gamesFarmingStart here
CS / min
6.2 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
62.8 vs 73.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Objectives
Objective damage / min
258 vs 368 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Vision score / min
0.82 vs 0.67
79 of 100 against Master+ Zed players, and it matters: the better half of Zed mid laners wins 53% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 53 of 100, built on 0.90 vision score a minute and 2.8 wards cleared a game. Farming trails at 18, with 6.0 CS a minute.
Among mid laners
Zed mid laners with above-median CS a minute win 56% of games; below it, 43%.
This season, in your wins 6.2, in your losses 5.9 · 70W 73L
Zed mid laners with above-median CS at 10 min win 55% of games; below it, 45%.
This season, in your wins 64.6, in your losses 61.1 · 70W 73L
Zed mid laners with above-median objective damage a minute win 73% of games; below it, 26%.
This season, in your wins 490, in your losses 219 · 70W 73L