Playstyle
20 games
Playstyle radar
20 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
52
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
20 gamesFarmingStart here
CS / min
7.9 vs 8.7 typical
Catch the side wave between fights instead of standing in the river.
Vision
Control wards / game
0.0 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Aggression
First blood rate
8% vs 19% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Epic monsters / game
1.3 vs 0.9
73 of 100 against Irelia players, and it matters: the better half of Irelia mid laners wins 74% of games, the other half 41%.
Kill participation
47% vs 42%
76 of 100 against Irelia players, and it matters: the better half of Irelia mid laners wins 52% of games, the other half 46%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 66 of 100, built on 71.3 CS at 10 min and 441 gold a minute. Vision trails at 23, with 0.2 control wards a game.
Among mid laners
Irelia mid laners with above-median CS a minute win 61% of games; below it, 37%.
Irelia mid laners with above-median control wards a game win 53% of games; below it, 47%.
Irelia mid laners with above-median first blood rate win 57% of games; below it, 47%.