Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
last 60season306 games
What to work on
60 gamesAggressionStart here
Solo kills / game
0.3 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS / min
7.6 vs 7.9 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
373 vs 473 typical
Hit the objective while the team holds the area instead of chasing.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile for a Marksman player among bot laners: damage peaks at 45 while vision sits at 31, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among bot laners
Master+ bot laners with above-median solo kills a game win 59% of games; below it, 47%.
This season, in your wins 0.7, in your losses 0.5 · 155W 151L
Master+ bot laners with above-median CS a minute win 62% of games; below it, 42%.
This season, in your wins 7.3, in your losses 7.0 · 155W 151L
Master+ bot laners with above-median objective damage a minute win 81% of games; below it, 23%.
This season, in your wins 541, in your losses 224 · 126W 133L