Playstyle radar
16 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
65
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
25
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
16 gamesObjectivesStart here
Epic monsters / game
1.9 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
704 vs 930 typical
Hit the objective while the team holds the area instead of chasing.
Vision
Vision score / min
0.69 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
CS / min
8.0 vs 6.9
92 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
First blood rate
13% vs 7%
70 of 100 against junglers, and it matters: the better half of Diamond junglers wins 55% of games, the other half 47%.
CS at 10 min
3.9 vs 2.8
72 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Farm Focused
Builds leads through gold and CS.
Among junglers, farming leads at 73 of 100, built on 8.1 CS a minute and 9.3 CS at 10 min. Objectives trails at 26, with 1.9 epic monsters a game.
Among junglers
Diamond junglers with above-median epic monsters a game win 82% of games; below it, 28%.
Diamond junglers with above-median objective damage a minute win 77% of games; below it, 18%.
Diamond junglers with above-median vision score a minute win 52% of games; below it, 43%.