Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
30
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
75
of 100
Objectives
Epic monsters, objective damage and plates
63
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
last 60season235 games
What to work on
60 gamesDamageStart here
Damage / min
670 vs 783 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
First blood rate
2% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Aggression
Kills / min
0.28 vs 0.32 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Epic monsters / game
3.1 vs 2.5
80 of 100 against Master+ Rengar players, and it matters: the better half of Rengar junglers wins 80% of games, the other half 24%.
Control wards / game
5.2 vs 0.8
100 of 100 against Master+ Rengar players, and it matters: the better half of Rengar junglers wins 53% of games, the other half 48%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 79 of 100, built on 4.9 control wards a game and 6.7 wards cleared a game. Damage trails at 34, with 18% team damage share.
Among junglers
Rengar junglers with above-median damage a minute win 63% of games; below it, 36%.
This season, in your wins 730, in your losses 582 · 122W 113L
Rengar junglers with above-median first blood rate win 61% of games; below it, 48%.
This season, in your wins 5%, in your losses 3% · 122W 113L
Rengar junglers with above-median kills a minute win 67% of games; below it, 31%.
This season, in your wins 0.32, in your losses 0.21 · 122W 113L