Playstyle
60 games
Playstyle radar
60 gamesRated against Diamond players in each role, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 85 of 100, built on 26% team damage share and 892 damage a minute. Objectives trails at 57, with 2.5 epic monsters a game. For a Master Yi player that is the expected shape: against other Master Yi players, objectives sits near the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
66
of 100
Damage
Damage per minute and share of the team's damage
85
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
83
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100