Playstyle radar
34 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
34 gamesFarmingStart here
CS / min
6.4 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
0.7 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Epic monsters / game
2.3 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Strengths
Kill participation
62% vs 51%
100 of 100 against junglers. Keep it; it is part of how the games get won.
Team damage share
23% vs 19%
80 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 56 of 100, built on 1.10 vision score a minute and 2.2 control wards a game. Farming trails at 29, with 6.1 CS a minute.
Among junglers
junglers with above-median CS a minute win 67% of games; below it, 33%.
In your wins 7.1, in your losses 5.2 · 16W 18L
junglers with above-median solo kills a game win 59% of games; below it, 45%.
In your wins 0.7, in your losses 0.3 · 16W 18L
junglers with above-median epic monsters a game win 84% of games; below it, 31%.
In your wins 3.1, in your losses 1.4 · 16W 18L