Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
45
of 100
Damage
Damage per minute and share of the duo's damage
38
of 100
Frontline
Damage soaked and mitigated for the duo
41
of 100
Utility
Healing and shielding for the duo
32
of 100
Control
Crowd control uptime and immobilizations
29
of 100
Mechanics
Skillshots landed and dodged
46
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.5 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
24.2 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Damage
Damage / min
1408 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Identity
Contender
No axis stands out above the field.
Among Arena players, mechanics leads at 46 of 100, built on 0.7 skillshots hit a minute and 3.3 skillshots dodged a minute. Control trails at 29, with 1.5 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 1.8, in your losses 1.1 · 32W 34L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 26.5, in your losses 18.8 · 32W 34L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
This season, in your wins 2128, in your losses 825 · 32W 34L