Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100
last 60season102 games
What to work on
60 gamesFarmingStart here
Gold / min
468 vs 501 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Kills / min
0.27 vs 0.30 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Deaths / min
0.16 vs 0.20
75 of 100 against Master+ Qiyana players, and it matters: the better half of Qiyana junglers wins 74% of games, the other half 26%.
Solo kills / game
2.0 vs 1.4
72 of 100 against Master+ Qiyana players, and it matters: the better half of Qiyana junglers wins 60% of games, the other half 44%.
CS at 10 min
8.0 vs 2.7
100 of 100 against Master+ Qiyana players. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 70 of 100, built on 0.16 deaths a minute and 9% time spent dead. Aggression trails at 44, with 45% kill participation.
Among junglers
Qiyana junglers with above-median gold a minute win 72% of games; below it, 29%.
This season, in your wins 509, in your losses 408 · 51W 51L
Qiyana junglers with above-median kills a minute win 67% of games; below it, 33%.
This season, in your wins 0.35, in your losses 0.18 · 51W 51L