Playstyle radar
46 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
34
of 100
Damage
Damage per minute and share of the duo's damage
29
of 100
Frontline
Damage soaked and mitigated for the duo
38
of 100
Utility
Healing and shielding for the duo
60
of 100
Control
Crowd control uptime and immobilizations
45
of 100
Mechanics
Skillshots landed and dodged
37
of 100
What to work on
46 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1288 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Control
Immobilizations / game
25.1 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 60 of 100, built on 107 ally heal + shield a minute and 107 heals + shields a minute. Damage trails at 29, with 9% team damage share.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1885, in your losses 786 · 21W 25L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 9%, in your losses 9% · 21W 25L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 26.5, in your losses 24.0 · 21W 25L