Playstyle radar
12 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
28
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
24
of 100
Vision
Vision score, control wards and ward clears
76
of 100
Objectives
Epic monsters, objective damage and plates
30
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
12 gamesObjectivesStart here
Objective damage / min
128 vs 252 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Epic monsters / game
0.2 vs 0.6 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
Gold / min
374 vs 424 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Vision score / min
1.01 vs 0.81
77 of 100 against Emerald LeBlanc players, and it matters: the better half of LeBlanc mid laners wins 55% of games, the other half 47%.
Control wards / game
3.8 vs 1.2
91 of 100 against Emerald LeBlanc players, and it matters: the better half of LeBlanc mid laners wins 54% of games, the other half 49%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, vision leads at 78 of 100, built on 2.6 control wards a game and 0.92 vision score a minute. Farming trails at 20, with 388 gold a minute.
Among mid laners
LeBlanc mid laners with above-median objective damage a minute win 73% of games; below it, 29%.
LeBlanc mid laners with above-median epic monsters a game win 67% of games; below it, 40%.
LeBlanc mid laners with above-median gold a minute win 69% of games; below it, 33%.