Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
64
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
61
of 100
last 60season400 games
What to work on
60 gamesObjectivesStart here
Turret plates / game
3.0 vs 4.4 typical
Push for plates after a won trade instead of resetting.
Aggression
Kills / min
0.24 vs 0.28 typical
Convert the leads you build into kills on the map instead of resetting on them.
Aggression
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 63 of 100, built on 1.05 vision score a minute and 3.9 wards cleared a game. Damage trails at 39, with 718 damage a minute.
Among junglers
Master+ junglers with above-median turret plates a game win 79% of games; below it, 28%.
This season, in your wins 9.1, in your losses 3.6 · 201W 199L
Master+ junglers with above-median kills a minute win 69% of games; below it, 36%.
This season, in your wins 0.27, in your losses 0.17 · 201W 199L
Master+ junglers with above-median first blood rate win 60% of games; below it, 52%.
This season, in your wins 9%, in your losses 7% · 201W 199L