Playstyle
19 games
Playstyle radar
19 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
56
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
19 gamesSurvivabilityStart here
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Solo kills / game
0.2 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Survivability
Deaths / min
0.26 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Damage / min
1010 vs 865
76 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
Objective damage / min
566 vs 465
71 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 77% of games, the other half 18%.
CS at 10 min
70.1 vs 64.9
80 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 54% of games, the other half 42%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, farming leads at 60 of 100, built on 40.9 CS at 10 min and 5.1 CS a minute. Aggression trails at 33, with 0.3 solo kills a game.
Among bot laners
Diamond bot laners with less time spent dead than the median win 63% of games; with more, 33%.
Diamond bot laners with above-median solo kills a game win 54% of games; below it, 42%.
Diamond bot laners with fewer deaths a minute than the median win 66% of games; with more, 29%.