Playstyle radar
13 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
71
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
What to work on
13 gamesObjectivesStart here
Epic monsters / game
1.3 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Control wards / game
0.1 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Vision score / min
0.60 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Turret plates / game
13.0 vs 9.1
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 78% of games, the other half 19%.
Gold / min
553 vs 490
93 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 69% of games, the other half 26%.
CS / min
8.8 vs 7.7
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 56% of games, the other half 39%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, farming leads at 74 of 100, built on 8.1 CS a minute and 44.7 CS at 10 min. Vision trails at 41, with 0.5 control wards a game.
Among bot laners
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.
Diamond bot laners with above-median control wards a game win 52% of games; below it, 46%.
Diamond bot laners with above-median vision score a minute win 51% of games; below it, 44%.