Playstyle
10 games
Playstyle radar
10 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.18 vs 0.16 typical
Stay out of the fog when the enemy jungler is unseen.
Aggression
Kill participation
32% vs 37% typical
Rotate toward fights as they start and finish the kills your team sets up.
Not a priority
Strengths
Turret plates / game
11.5 vs 8.8
78 of 100 against Emerald K'Sante players, and it matters: the better half of K'Sante top laners wins 74% of games, the other half 25%.
First blood rate
13% vs 0%
72 of 100 against Emerald K'Sante players, and it matters: the better half of K'Sante top laners wins 53% of games, the other half 47%.
CS at 10 min
75.1 vs 70.8
73 of 100 against Emerald K'Sante players, and it matters: the better half of K'Sante top laners wins 51% of games, the other half 44%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among top laners, survivability leads at 55 of 100, built on 0.20 deaths a minute and 11% time spent dead. Damage trails at 28, with 19% team damage share.
Among top laners
K'Sante top laners with fewer deaths a minute than the median win 67% of games; with more, 28%.
K'Sante top laners with above-median kill participation win 49% of games; below it, 45%.