Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
60
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
last 60season124 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.29 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
5.9 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Solo kills / game
3.0 vs 1.9
77 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 61% of games, the other half 43%.
Wards cleared / game
3.8 vs 2.1
91 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 56% of games, the other half 50%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 61 of 100, built on 4.1 wards cleared a game and 0.92 vision score a minute. Survivability trails at 35, with 0.25 deaths a minute.
Among mid laners
Master+ mid laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
This season, in your wins 0.21, in your losses 0.29 · 64W 60L
Master+ mid laners with less time spent dead than the median win 68% of games; with more, 36%.
This season, in your wins 10%, in your losses 13% · 64W 59L
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
This season, in your wins 6.8, in your losses 6.2 · 64W 60L