Playstyle radar
14 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
54
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Frontline
Damage soaked and mitigated for the team
40
of 100
Utility
Healing, shielding and lockdown for allies
29
of 100
Mechanics
Skillshots landed and dodged, casting tempo
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
66
of 100
What to work on
14 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among ARAM players, survivability leads at 66 of 100, built on 20% time spent dead and 0.51 deaths a minute. Utility trails at 29, with 7 ally heal + shield a minute.
Among ARAM players