Playstyle
13 games
Playstyle radar
13 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
67
of 100
Damage
Damage per minute and share of the team's damage
78
of 100
Farming
CS pace, gold income and early-lane farm
19
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
21
of 100
What to work on
13 gamesFarmingStart here
CS / min
6.6 vs 7.8 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.28 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Solo kills / game
2.2 vs 0.9
100 of 100 against Tristana players, and it matters: the better half of Tristana bot laners wins 65% of games, the other half 47%.
Kills / min
0.43 vs 0.31
87 of 100 against Tristana players, and it matters: the better half of Tristana bot laners wins 72% of games, the other half 32%.
Damage / min
1035 vs 850
76 of 100 against Tristana players, and it matters: the better half of Tristana bot laners wins 67% of games, the other half 36%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 80 of 100, built on 27% team damage share and 970 damage a minute. Farming trails at 20, with 6.2 CS a minute.
Among bot laners
Tristana bot laners with above-median CS a minute win 62% of games; below it, 41%.
Tristana bot laners with less time spent dead than the median win 67% of games; with more, 36%.
Tristana bot laners with fewer deaths a minute than the median win 71% of games; with more, 32%.