Playstyle
36 games
Playstyle radar
36 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
30
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
35
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
36 gamesDamageStart here
Damage / min
582 vs 707 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Vision
Vision score / min
0.72 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Kills / min
0.21 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Wards cleared / game
5.5 vs 4.0
74 of 100 against junglers. Keep it; it is part of how the games get won.
CS at 10 min
3.8 vs 2.8
71 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, farming leads at 55 of 100, built on 25.3 CS at 10 min and 6.5 CS a minute. Damage trails at 35, with 642 damage a minute.
Among junglers
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
In your wins 657, in your losses 630 · 16W 20L
Diamond junglers with above-median vision score a minute win 52% of games; below it, 43%.
In your wins 0.86, in your losses 0.94 · 16W 20L
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
In your wins 0.23, in your losses 0.20 · 16W 20L