Playstyle
11 games
Playstyle radar
11 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Damage carries this profile at 64 of 100, built on 16% team damage share and 510 damage a minute. Objectives trails at 13, with 0.6 epic monsters a game.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
28
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Utility
Healing, shielding, lockdown and saves for allies
38
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
13
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100