Playstyle radar
60 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
What to work on
60 gamesDamageStart here
Damage / min
796 vs 941 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.16 vs 0.21 typical
Convert the leads you build into kills on the map instead of resetting on them.
Farming
CS at 10 min
70.8 vs 78.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Strengths
Turret plates / game
10.1 vs 8.1
73 of 100 against Diamond Hwei players, and it matters: the better half of Hwei mid laners wins 81% of games, the other half 24%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 60 of 100, built on 0.19 deaths a minute and 10% time spent dead. Aggression trails at 31, with 0.18 kills a minute.
Among mid laners
Hwei mid laners with above-median damage a minute win 59% of games; below it, 43%.
This season, in your wins 838, in your losses 680 · 38W 37L
Hwei mid laners with above-median kills a minute win 65% of games; below it, 36%.
This season, in your wins 0.20, in your losses 0.14 · 38W 37L
Hwei mid laners with above-median CS at 10 min win 54% of games; below it, 48%.
This season, in your wins 54.9, in your losses 57.0 · 38W 37L