Playstyle radar
36 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
76
of 100
Farming
CS pace, gold income and early-lane farm
60
of 100
Vision
Vision score, control wards and ward clears
61
of 100
Objectives
Epic monsters, objective damage and plates
71
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
36 gamesSurvivabilityStart here
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Turret plates / game
13.5 vs 9.1
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 78% of games, the other half 19%.
Objective damage / min
649 vs 465
90 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 77% of games, the other half 18%.
Damage / min
1024 vs 864
78 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 76 of 100, built on 12.9 turret plates a game and 620 objective damage a minute. Survivability trails at 43, with 11% time spent dead.
Among bot laners
Diamond bot laners with less time spent dead than the median win 63% of games; with more, 33%.
In your wins 10%, in your losses 13% · 19W 17L