Playstyle radar
13 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
88
of 100
Damage
Damage per minute and share of the duo's damage
39
of 100
Frontline
Damage soaked and mitigated for the duo
79
of 100
Utility
Healing and shielding for the duo
89
of 100
Control
Crowd control uptime and immobilizations
61
of 100
Mechanics
Skillshots landed and dodged
23
of 100
What to work on
13 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.9 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Mechanics
Skillshots hit / min
0.3 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Damage mitigated / min
3936 vs 2642
78 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Top-2 rate
62% vs 33%
91 of 100 against Arena players. Keep it; it is part of how the games get won.
Average placement
2.7 vs 3.5
86 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, utility leads at 89 of 100, built on 269 ally heal + shield a minute and 269 heals + shields a minute. Mechanics trails at 23, with 0.3 skillshots hit a minute.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
Arena players with above-median team damage share win 41% of games; below it, 26%.