Playstyle radar
22 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
27
of 100
Farming
CS pace, gold income and early-lane farm
16
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
21
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
22 gamesFarmingStart here
Gold / min
371 vs 427 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Objectives
Turret plates / game
4.1 vs 8.3 typical
Push for plates after a won trade instead of resetting.
Farming
CS / min
6.2 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Time spent dead
8% vs 11%
79 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 63% of games, the other half 33%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 58 of 100, built on 9% time spent dead and 0.20 deaths a minute. Farming trails at 18, with 4.6 CS a minute.
Among mid laners
Diamond mid laners with above-median gold a minute win 66% of games; below it, 29%.
In your wins 380, in your losses 331 · 10W 12L
Diamond mid laners with above-median turret plates a game win 74% of games; below it, 22%.
In your wins 6.4, in your losses 3.4 · 10W 12L
Diamond mid laners with above-median CS a minute win 53% of games; below it, 42%.
In your wins 4.8, in your losses 4.5 · 10W 12L