Playstyle radar
14 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
40
of 100
Damage
Damage per minute and share of the duo's damage
52
of 100
Frontline
Damage soaked and mitigated for the duo
66
of 100
Utility
Healing and shielding for the duo
50
of 100
Control
Crowd control uptime and immobilizations
47
of 100
Mechanics
Skillshots landed and dodged
56
of 100
What to work on
14 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
27.6 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Strengths
Damage taken share
13% vs 11%
73 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, frontline leads at 66 of 100, built on 13% damage taken share and 3078 damage mitigated a minute. Placement trails at 40, with 3.7 average placement.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.