Playstyle radar
20 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
24
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
20 gamesDamageStart here
Damage / min
677 vs 752 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.23 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Turret plates / game
6.9 vs 4.0
92 of 100 against Emerald Qiyana players, and it matters: the better half of Qiyana junglers wins 78% of games, the other half 28%.
CS / min
7.7 vs 6.9
80 of 100 against Emerald Qiyana players, and it matters: the better half of Qiyana junglers wins 70% of games, the other half 30%.
Objective damage / min
1102 vs 915
73 of 100 against Emerald Qiyana players, and it matters: the better half of Qiyana junglers wins 81% of games, the other half 19%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, farming leads at 56 of 100, built on 7.3 CS a minute and 455 gold a minute. Damage trails at 28, with 16% team damage share.
Among junglers
Qiyana junglers with above-median damage a minute win 60% of games; below it, 40%.
Qiyana junglers with above-median kills a minute win 67% of games; below it, 33%.