Playstyle radar
29 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
29 gamesFarmingStart here
CS / min
6.1 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
376 vs 412 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Solo kills / game
1.8 vs 2.5 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, objectives leads at 53 of 100, built on 1.4 epic monsters a game and 504 objective damage a minute. Farming trails at 26, with 6.1 CS a minute.
Among top laners
Emerald top laners with above-median CS a minute win 56% of games; below it, 42%.
In your wins 6.1, in your losses 6.2 · 11W 18L
Emerald top laners with above-median gold a minute win 67% of games; below it, 31%.
In your wins 429, in your losses 361 · 11W 18L
Emerald top laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 2.3, in your losses 1.2 · 11W 18L