Playstyle radar
15 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
68
of 100
Damage
Damage per minute and share of the team's damage
81
of 100
Farming
CS pace, gold income and early-lane farm
69
of 100
Vision
Vision score, control wards and ward clears
69
of 100
Objectives
Epic monsters, objective damage and plates
67
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
15 gamesVisionStart here
Wards cleared / game
1.7 vs 2.1 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Damage / min
1063 vs 851
89 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 60% of games, the other half 39%.
Kills / min
0.35 vs 0.24
86 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 63% of games, the other half 35%.
Gold / min
467 vs 422
83 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 67% of games, the other half 31%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 82 of 100, built on 29% team damage share and 1013 damage a minute. Survivability trails at 58, with 10% time spent dead.
Among mid laners
Emerald mid laners with above-median wards cleared a game win 53% of games; below it, 47%.