Playstyle radar
57 gamesCompared with Gold mid laners, blended with Gold players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
21
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
57 gamesDamageStart here
Damage / min
695 vs 787 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
1.4 vs 2.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Vision score / min
0.60 vs 0.76 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Epic monsters / game
1.5 vs 1.0
74 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 76% of games, the other half 39%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 61 of 100, built on 0.16 deaths a minute and 9% time spent dead. Vision trails at 21, with 0.0 control wards a game.
Among mid laners
Gold mid laners with above-median damage a minute win 60% of games; below it, 39%.
In your wins 755, in your losses 545 · 34W 23L
Gold mid laners with above-median solo kills a game win 60% of games; below it, 42%.
In your wins 1.4, in your losses 1.1 · 34W 23L
Gold mid laners with above-median vision score a minute win 54% of games; below it, 45%.
In your wins 0.66, in your losses 0.49 · 34W 23L