Playstyle radar
60 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
60 gamesFarmingStart here
CS / min
6.4 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
386 vs 413 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Objectives
Turret plates / game
8.2 vs 10.0 typical
Push for plates after a won trade instead of resetting.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among top laners: damage peaks at 45 while farming sits at 33, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among top laners
Diamond top laners with above-median CS a minute win 55% of games; below it, 40%.
This season, in your wins 6.6, in your losses 6.1 · 36W 33L
Diamond top laners with above-median gold a minute win 66% of games; below it, 30%.
This season, in your wins 423, in your losses 379 · 36W 33L
Diamond top laners with above-median turret plates a game win 72% of games; below it, 25%.
This season, in your wins 10.8, in your losses 5.0 · 36W 33L