Playstyle
13 games
Playstyle radar
13 gamesCompared with Silver mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
15
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
61
of 100
What to work on
13 gamesDamageStart here
Damage / min
568 vs 838 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.3 vs 2.5 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS / min
5.0 vs 6.6 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Epic monsters / game
1.7 vs 0.9
89 of 100 against mid laners, and it matters: the better half of Silver mid laners wins 76% of games, the other half 38%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, survivability leads at 63 of 100, built on 9% time spent dead and 0.19 deaths a minute. Farming trails at 21, with 32.5 CS at 10 min.
Among mid laners
Silver mid laners with above-median damage a minute win 59% of games; below it, 38%.
Silver mid laners with above-median solo kills a game win 60% of games; below it, 41%.
Silver mid laners with above-median CS a minute win 54% of games; below it, 44%.