Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
60 gamesVisionStart here
Control wards / game
1.0 vs 1.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Kills / min
0.36 vs 0.28
85 of 100 against junglers, and it matters: the better half of Master+ junglers wins 69% of games, the other half 36%.
Objective damage / min
1106 vs 967
72 of 100 against junglers, and it matters: the better half of Master+ junglers wins 82% of games, the other half 22%.
Damage / min
820 vs 720
72 of 100 against junglers, and it matters: the better half of Master+ junglers wins 63% of games, the other half 42%.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among junglers: survivability peaks at 50 while vision sits at 38, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among junglers
Master+ junglers with above-median control wards a game win 55% of games; below it, 50%.
This season, in your wins 1.8, in your losses 1.5 · 37W 35L