Playstyle
28 games
Playstyle radar
28 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
28 gamesAggressionStart here
Solo kills / game
1.3 vs 2.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Epic monsters / game
0.4 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Damage
Damage / min
697 vs 823 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 53 of 100, built on 0.21 deaths a minute and 11% time spent dead. Damage trails at 21, with 20% team damage share.
Among top laners
Platinum top laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 1.4, in your losses 1.0 · 15W 13L
Platinum top laners with above-median epic monsters a game win 68% of games; below it, 32%.
In your wins 1.3, in your losses 0.2 · 15W 13L
Platinum top laners with above-median damage a minute win 59% of games; below it, 41%.
In your wins 682, in your losses 638 · 15W 13L