Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
60 gamesFarmingStart here
CS / min
6.6 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
775 vs 967 typical
Hit the objective while the team holds the area instead of chasing.
Damage
Damage / min
638 vs 720 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 63 of 100, built on 9% time spent dead and 0.19 deaths a minute. Farming trails at 31, with 427 gold a minute.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 7.1, in your losses 6.4 · 39W 31L
Master+ junglers with above-median objective damage a minute win 82% of games; below it, 22%.
This season, in your wins 917, in your losses 344 · 38W 31L
Master+ junglers with above-median damage a minute win 63% of games; below it, 42%.
This season, in your wins 734, in your losses 601 · 39W 31L