Playstyle
20 games
Playstyle radar
20 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
20 gamesAggressionStart here
Solo kills / game
0.6 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Epic monsters / game
1.8 vs 1.4
74 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 78% of games, the other half 35%.
Damage / min
975 vs 873
71 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 65% of games, the other half 39%.
CS at 10 min
70.5 vs 66.2
77 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 58% of games, the other half 47%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 67 of 100, built on 28% team damage share and 975 damage a minute. Vision trails at 46, with 0.5 control wards a game.
Among bot laners
Master+ bot laners with above-median solo kills a game win 59% of games; below it, 47%.