Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
54
of 100
Damage
Damage per minute and share of the duo's damage
52
of 100
Frontline
Damage soaked and mitigated for the duo
37
of 100
Utility
Healing and shielding for the duo
91
of 100
Control
Crowd control uptime and immobilizations
55
of 100
Mechanics
Skillshots landed and dodged
62
of 100
last 60season109 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
Skillshots hit / min
1.2 vs 0.7
70 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Ally heal + shield / min
281 vs 51
92 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
281 vs 51
91 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 91 of 100, built on 281 ally heal + shield a minute and 281 heals + shields a minute. Frontline trails at 37, with 10% damage taken share.
Among Arena players
Arena players with above-median damage taken share win 36% of games; below it, 30%.
This season, in your wins 10%, in your losses 10% · 60W 49L