Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
54
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
What to work on
60 gamesFarmingStart here
CS / min
7.1 vs 7.9 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.27 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
First blood rate
22% vs 14%
76 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 60% of games, the other half 51%.
Vision score / min
0.91 vs 0.69
84 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 56% of games, the other half 49%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 63 of 100, built on 1.4 epic monsters a game and 440 objective damage a minute. Farming trails at 33, with 6.4 CS a minute.
Among bot laners
Master+ bot laners with above-median CS a minute win 62% of games; below it, 42%.
This season, in your wins 6.4, in your losses 6.6 · 44W 43L
Master+ bot laners with fewer deaths a minute than the median win 72% of games; with more, 33%.
This season, in your wins 0.19, in your losses 0.29 · 44W 43L
Master+ bot laners with less time spent dead than the median win 68% of games; with more, 36%.
This season, in your wins 10%, in your losses 14% · 44W 43L