Playstyle
32 games
Playstyle radar
32 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
60
of 100
Damage
Damage per minute and share of the duo's damage
24
of 100
Frontline
Damage soaked and mitigated for the duo
93
of 100
Utility
Healing and shielding for the duo
56
of 100
Control
Crowd control uptime and immobilizations
100
of 100
Mechanics
Skillshots landed and dodged
55
of 100
What to work on
32 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1239 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Damage mitigated / min
6809 vs 2642
100 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
CC seconds / min
4.1 vs 2.1
100 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Immobilizations / game
87.6 vs 33.6
100 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 100 of 100, built on 4.1 CC seconds a minute and 87.6 immobilizations a game. Damage trails at 24, with 9% team damage share.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1576, in your losses 901 · 16W 16L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 8%, in your losses 10% · 16W 16L