Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
last 60season167 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.22 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.8 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Turret plates / game
6.6 vs 4.4
92 of 100 against junglers, and it matters: the better half of Master+ junglers wins 79% of games, the other half 28%.
First blood rate
24% vs 7%
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 60% of games, the other half 52%.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among junglers: vision peaks at 49 while survivability sits at 35, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among junglers
Master+ junglers with fewer deaths a minute than the median win 77% of games; with more, 27%.
This season, in your wins 0.18, in your losses 0.29 · 96W 71L
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 7.1, in your losses 6.7 · 96W 71L