Playstyle
53 games
Playstyle radar
53 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
What to work on
53 gamesFarmingStart here
CS / min
7.5 vs 8.1 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 81 of 100, built on 945 damage a minute and 25% team damage share. Vision trails at 28, with 0.0 control wards a game.
Among top laners
Illaoi top laners with above-median CS a minute win 59% of games; below it, 41%.
In your wins 7.6, in your losses 7.0 · 26W 27L
Illaoi top laners with fewer deaths a minute than the median win 68% of games; with more, 32%.
In your wins 0.21, in your losses 0.27 · 26W 27L
Illaoi top laners with less time spent dead than the median win 65% of games; with more, 35%.
In your wins 13%, in your losses 15% · 26W 27L