Playstyle
24 games
Playstyle radar
24 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
72
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
24 gamesVisionStart here
Vision score / min
0.86 vs 0.94 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Objective damage / min
1337 vs 937
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 79% of games, the other half 19%.
Epic monsters / game
3.8 vs 2.8
92 of 100 against junglers, and it matters: the better half of Emerald junglers wins 83% of games, the other half 29%.
Kills / min
0.38 vs 0.27
91 of 100 against junglers, and it matters: the better half of Emerald junglers wins 63% of games, the other half 35%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 74 of 100, built on 975 damage a minute and 23% team damage share. Vision trails at 41, with 1.3 control wards a game.
Among junglers
Emerald junglers with above-median vision score a minute win 54% of games; below it, 44%.
In your wins 0.95, in your losses 0.76 · 13W 11L