Playstyle
26 games
Playstyle radar
26 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
24
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
26 gamesFarmingStart here
CS / min
6.6 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
67.9 vs 75.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
Solo kills / game
1.4 vs 1.9 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Damage / min
981 vs 861
74 of 100 against mid laners, and it matters: the better half of mid laners wins 61% of games, the other half 39%.
Turret plates / game
9.9 vs 8.3
70 of 100 against mid laners, and it matters: the better half of mid laners wins 78% of games, the other half 27%.
Kill participation
49% vs 44%
74 of 100 against mid laners, and it matters: the better half of mid laners wins 52% of games, the other half 48%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 58 of 100, built on 860 damage a minute and 23% team damage share. Farming trails at 28, with 55.1 CS at 10 min.
Among mid laners
mid laners with above-median CS a minute win 56% of games; below it, 44%.
In your wins 6.2, in your losses 5.4 · 12W 14L
mid laners with above-median CS at 10 min win 54% of games; below it, 46%.
In your wins 59.0, in your losses 51.8 · 12W 14L
mid laners with above-median solo kills a game win 63% of games; below it, 44%.
In your wins 1.5, in your losses 1.8 · 12W 14L