Playstyle radar
10 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
71
of 100
Farming
CS pace, gold income and early-lane farm
18
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
10 gamesFarmingStart here
CS / min
6.5 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
55.7 vs 64.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Damage / min
1143 vs 864
99 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
Turret plates / game
12.1 vs 9.1
90 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 78% of games, the other half 19%.
Kills / min
0.34 vs 0.27
77 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 65% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 76 of 100, built on 1113 damage a minute and 28% team damage share. Farming trails at 18, with 6.2 CS a minute.
Among bot laners
Diamond bot laners with above-median CS a minute win 56% of games; below it, 39%.
Diamond bot laners with above-median CS at 10 min win 54% of games; below it, 42%.
Diamond bot laners with less time spent dead than the median win 63% of games; with more, 33%.