Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
27
of 100
last 60season217 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.3 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 53 of 100, built on 1.22 vision score a minute and 2.3 control wards a game. Farming trails at 22, with 5.5 CS a minute.
Among mid laners
Master+ mid laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
This season, in your wins 0.19, in your losses 0.29 · 111W 106L
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
This season, in your wins 4.9, in your losses 5.2 · 111W 106L
Master+ mid laners with less time spent dead than the median win 68% of games; with more, 36%.
This season, in your wins 9%, in your losses 13% · 111W 106L