Playstyle radar
41 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
47
of 100
Damage
Damage per minute and share of the duo's damage
54
of 100
Frontline
Damage soaked and mitigated for the duo
67
of 100
Utility
Healing and shielding for the duo
34
of 100
Control
Crowd control uptime and immobilizations
52
of 100
Mechanics
Skillshots landed and dodged
62
of 100
What to work on
41 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
29 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
29 vs 51 typical
Keep the heal for the moment the opponent commits.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 67 of 100, built on 3445 damage mitigated a minute and 12% damage taken share. Utility trails at 34, with 29 ally heal + shield a minute.
Among Arena players
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 13, in your losses 42 · 19W 22L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 13, in your losses 42 · 19W 22L